Posts with tag “3D Rendering”

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3 posts

Path-Tracing

A Monte Carlo path-tracer written in Rust, inspired by the ‘Raytracing in One Weekend’ book.

Ray-Tracing

A GLSL ray-tracing project inspired by an old OpenGL school assignment.

Ray-Casting

A recreation of the ray-casting method used in early 3D video games like DOOM and Wolfenstein 3D.