Path-Tracing

This project is a Monte Carlo path-tracer implemented in Rust, inspired by the book Raytracing in One Weekend. The primary goal was to enhance my understanding of both rendering techniques and Rust programming.


Overview

Key Features


Rendered Images

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Usage

To run the path-tracer, use the following command-line options:


Downloads Download the compiled binary from the latest release: Download Rust-Raytracer


Source Code The source code for this project is available on GitHub: Github Repository


Additional Resources Raytracing in One Weekend Rust Programming Language