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Asteroid Escape

A simple interactive game featuring mouse controls and collision mechanics.

Procedural Terrain

A procedural terrain generator utilizing Perlin noise to simulate natural landscapes.

Path-Tracing

A Monte Carlo path-tracer written in Rust, inspired by the ‘Raytracing in One Weekend’ book.

Ray-Casting

A recreation of the ray-casting method used in early 3D video games like DOOM and Wolfenstein 3D.

USS Albacore VR

A virtual reality tour of the USS Albacore submarine, created to provide an accessible experience for all visitors.

Ray-Tracing

A GLSL ray-tracing project inspired by an old OpenGL school assignment.

3D Wireframe

A demonstration of 3D wireframe rendering without the use of 3D libraries or functions, built from scratch to illustrate fundamental concepts.